This is a demo showcasing path tracing, also known as full ray tracing. This GPU-intensive form of ray tracing accurately simulates light throughout the entire scene.
Previous techniques separately addressed ray-traced shadows, reflections, and global illumination for a small number of light sources.
Full ray tracing models are properties of light from an unlimited number of emissive sources. This delivers physically correct shadows, reflections, and global illuminations on all objects. The demo was captured on a GeForce RTX 4090 at 4k with DLSS 3 enables.
The capture specifications were at 4K, a GeForce RTX 4090 GPU, the Intel i9 12900K CPU, 32 GB of RAM, and the graphics settings to Overdrive Preset, Reflex, with DLSS 3 On.